Creeping just outside of Darkshire, I had been set a quest to kill the Worgen in the Woods by a member of the night watch (No – not Sam Vimes, that would have been cool though). Duskwood was a dark scary area. The first I had come across after the lightness of Elwynn Forest, Westfall and Redridge
Outside the Chapel in Duskwood, one particular watcher would set you Worgen quests. Killing successively higher mobs. Part of me wished I hadn’t done it now. They may have been a race tormented by the curse of the Worgen, and I was just adding to their problems. No, I’d have killed them anyway. They were trough quests and it was a good challenge.
From Warcraft Cataclysm onwards you will be able to play a Worgen. They join the Alliance as a new playable race, and are one reason I’m going to re-roll new characters the day the 4.0 patch hits. I can’t wait.
The policy of increasing the number of races a class can play is true with Worgen; they start with a good selection.
Warrior, Druid, Priest, Rogue, Warlock, Hunter and Mage. If you have existing character of the level 60 or higher, you can even start as a Death Knight. Blizzard will have to watch that this, or paid race change doesn’t ruin the realm first achievement of first Worgen to level 80 – Cheats like that really aren’t what realm first achievements should be awarded for.
The though of all the form combinations that a Worgen Druid could take – the mind boggles. That might be the most fun of all.
The playable Worgen’s are not just a copy of the existing character model. It has been totally revamped by Blizzard. A very good job they have done as well.
Of course the Worgen will have racial traits.
Two Forms – This ability will allow Worgen’s to alter between their Human and Worgen forms. This is largely a means of changing appearance, rather than any form of combat. When entering combat, the character will revert back to Worgen form with no need for input from the player.
Flayer – An as yet undecided boost to skinning speed and a 15 point buff to skinning skill. This makes sense
Aberration – a passive trait will reduce the duration of curses and diseases by 15% – Combined with the right class it could make certain combinations have fantastic debuff mitigation.
Viciousness – Another passive ability that increases damage done by Worgen’s by 1%. This is a prime skill. DPS classes in end game instances and PvP, and all classes during the levelling process will benefit from this
Darkflight – The Darkflight ability will allow you to enter your True Form, which allows you to move 70% faster for 6 seconds. This ability promises to have many applications, especially in PvP play.
Worgen start in Gilneas near Silverpine Forest. A whole new starting area. Expect it to be packed with people trying out this great new class. I’m certainly going to be one of them.
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February 8th, 2010
Paul Rone-Clarke
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